Created 15th August, 2006 07:26 (UTC), last edited 9th January, 2007 10:32 (UTC)
Object orientation isn't just about programming. These pages explore various aspects of it and systems that use it.
Implementing a state engine using instance behaviour
Inheriting type safety
Methods of revealing the hidden self
On following rules
Encapsulation is a Good Thing™
Some people just don't like declarative programming
The three pillars of Object Orientation
Walking, talking and quacking in Java
Why misunderstanding object orientation sucks
Erlang as an OO language
The future isn't functional
Argument by irrelevant dichotomy
Identity and equivalence
Higher order object systems
Kirit & Tai Sælensminde
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